Culture 101: The Player's Manual
Confused by the flying gourds, or why everyone keeps talking about "Destiny"? You are in the right place. To play these games properly you need the Logic of the East — and it turns out to be teachable.
🎓 How each module works
Four modules. Each one is built in three layers:
- What you see on screen — a cheat sheet of the symbols, each one linking straight to its glossary entry.
- How the pieces connect — the ideas underneath, folded behind panels you can open or ignore.
- Where it came from — the actual texts, with dates, authors, and arguments attached.
| Module | Topic | Why it matters |
|---|---|---|
| 01 | The Taoism Code | Alchemy, talismans, and the "qi" system behind every combat design. |
| 02 | The Three Realms | Heaven, earth, and the underworld — Zhong Kui's jurisdiction. |
| 03 | Samsara & Karma | Why death is never the end in these stories. |
| 04 | Beasts & Myths | From the Classic of Mountains and Seas to modern boss design. |
🏮 Ready?
Start with Module 01 · The Taoism Code — or jump straight to The Glossary if you only want to look something up.
